Like Rime, Tequila Work's most notable work, Gylt will be a narrative exploration game. Gylt was announced at the Stadia Connect event before E3. Today is not the time to answer that question but rest assured, everyone will be able to play the game." "I guess it's not a design question, it's more of a business question. "Of course, we will try to make Gylt accessible for everyone," Raúl Rubio Munárriz said. What about the problematic message you're sending to fans who have to pay £120 to play your new game? "Maybe that would be a question for Google."Ī frustrating string of responses (which certainly feel like they belong to an exclusivity deal). Hang on, it's not an exclusive - or do you mean it's a timed exclusive? "We haven't answered that yet and I cannot answer yet."īut Gylt could come to other platforms? "I cannot answer yet." "OK we haven't confirmed that it's an exclusive yet," came the curious answer from Raúl Rubio Munárriz, co-founder and creative director of the studio - "that's a question we cannot answer". Have you got £120 for Tequila Works' new game? Do you even want Stadia? What else are you going to do? It's why I asked Tequila Works for clarification this week. Problematic because the only way to play it, when it arrives as a Stadia launch title on 30th November, is forking out £120 for the Founder's Edition bundle, because until the Base model comes out in 2020, you have no other choice. I ask because Gylt is currently in a problematic position. It says it in the title of the announcement trailer, embedded below, and in the video's description. Tequila Works' new game Gylt was announced by Google as a Stadia exclusive.
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